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Wizardry Summoner

Review
Also known as
Wizardry: The Summoning ウィザードリィ サマナー

Lead a party through maze-like dungeons, capture monsters as a Summoner, and find a forbidden book in this turn-based RPG.

Wizardry Summoner was released for the Game Boy Advance in 2001 by Media Rings Corporation; it is an original title for the platform, not a port or remake.


							Wizardry Summoner cover
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Released
2001
Perspective
1st-person
Size
2.04 MB
Rating
0 votes

About Wizardry Summoner

Wizardry Summoner is a Game Boy Advance title that adapts the series' established formula to the handheld. The core activity involves navigating dungeons with a player-created party, engaging in turn-based battles, and returning to a central town for preparation.

A royal quest to locate a powerful, forbidden tome drives the dungeon exploration. These environments are procedurally generated, altering their layout for each play session. The primary mechanical departure from earlier entries is the introduction of the Summoner, a character role that can recruit monsters encountered during exploration for use in combat.

Wizardry Summoner Screenshots

7 images
Title screen
Arriving in town
Recruiting the party in the inn
Entering the first level of the dungeon
Wonder what's behind this door?
A quick look at the map screen
One of the first battles