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Spyro 2 : Season of Flame

Review

Recover stolen fireflies across isometric worlds, using fire and ice breath to solve puzzles.

Spyro 2: Season of Flame was developed by Digital Eclipse and published by Universal Interactive for the Game Boy Advance, released in North America on October 3, 2002. It is an original Game Boy Advance title, not a port or remake, so the original release year is also 2002.


							Spyro 2 : Season of Flame cover
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Released
2002
Genre
Visual
Isometric
Size
4.38 MB
Rating
0 votes

About Spyro 2 : Season of Flame

Spyro 2: Season of Flame for the Game Boy Advance presents an adventure where the dragon Spyro must recover stolen fireflies, the source of dragon fire breath. The antagonist group responsible for the theft is identified as the Rhinocs.

Returning characters from earlier series entries accompany Spyro on this journey, including Hunter, Bianca, and the playable characters Sheila the Kangaroo and Agent 9. The game's perspective differs from the PlayStation versions, utilizing a primarily isometric viewpoint.

Gameplay involves navigating multiple distinct worlds. A key mechanic is Spyro's ability to switch between fire and ice breath, as certain obstacles or items react only to one type or the other.

Spyro 2 : Season of Flame Screenshots

12 images
Title screen
Main menu
Introduction sequence
In-game menu
That's Spyro.
The Elder Dragon explaining what's wrong.
At the beginning of your adventure
Flying.
Creating a bridge on the water with your enhanced ice breath.
Using your breath on different staffs to see what happens.
Charging barrels.
Not enough fireflies to enter the portal.