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Scooby-Doo 2 : Monsters Unleashed

Review
Also known as
Scooby Doo 2: Monsterit Vapaalla Scooby-Doo 2: Die Monster sind los Scooby-Doo 2: Les Monstres se Dechainent

Navigate a side-scrolling platformer, complete objectives, and manage a courage meter to progress.

Scooby-Doo 2: Monsters Unleashed for Game Boy Advance was developed by Altron and published by THQ, released in March 2004 alongside the film; this is the original release of this version, with no earlier platform version.


							Scooby-Doo 2 : Monsters Unleashed cover
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Released
2004
Genre
Perspective
Side view
Size
3.94 MB
Rating
0 votes
Publisher

About Scooby-Doo 2 : Monsters Unleashed

Scooby-Doo 2: Monsters Unleashed is a side-scrolling platform game. The initial setting is a museum where the characters are donating memorabilia from their past cases.

Progression requires completing specific objectives within each stage. A central mechanic is a courage meter, which functions as a life system; letting it deplete completely results in a restart, making the game challenging in this regard.

Players control characters capable of actions like jumping, attacking, and climbing to navigate from the start to the end of a level. Collectible Scooby Snacks are scattered throughout, and gathering all of them grants an extra life. Successfully finishing a level's tasks is concluded by the appearance of a final box of these snacks, which allows advancement to the next stage.

Scooby-Doo 2 : Monsters Unleashed Screenshots

12 images
Welcome to the museum where the game takes place
Each level has objectives to follow
Between each level, you have a short narrative of what's happening
The museum holds many masks and costumes
Scooby can climb ladders... quite impressive for a dog! Of course, Scooby can talk, so climbing ladders isn't much.
When you complete a level, Scooby does a little dance
Evil pterodactyl ghost
Jump on broken glass
Get up, Scooby!
Jump into enemy - crazy tactic, and totally useless
Password
Dialogues between missions