Classic Games Database
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Monster AG Die

Review
Also known as
Die Monster AG Disney•Pixar Monsters & Co Disney•Pixar Monstres & Cie Monsters En Co. Monstruos, S.A.

Guide Sulley through a procedurally generated factory to return Boo home, using stealth and platforming skills.

Monsters, Inc. for Game Boy Advance was released in 2001, the same year as the original game's debut on other platforms.


							Monster AG Die cover
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Released
2001
Genre
Perspective
Side view
Visual
2D scrolling
Size
2.02 MB
Rating
0 votes
Publisher

About Monster AG Die

Monster AG Die is a platform scroller where the player controls Sulley. His objective is to return Boo to her home after her door is destroyed by Randal.

Movement involves navigating through doorways and climbing ladders across a changing environment. A random map generator ensures each playthrough presents a different layout. Players can select from three difficulty levels, making the experience fair to challenging based on choice.

Gameplay requires avoiding threats like Randal and the Child Detection Agency. Sulley can use a roar attack, push objects, and sneak past dangers while collecting items found along the path.

Monster AG Die Screenshots

12 images
It's Boo!
The main menu
Introduction showing Randal
Boo is back!
Randal isn't very nice
Boo's door is getting shredded!!
The doors lead into the levels you visit... the one marked with the MI logo is completed
Requirements to complete the level
You need to watch out for all these patrolling CDA personnel
Jumping on beds is fun... and sometimes reveals an item
Some things can be pushed around so you can collect items that are high up in the air
Another danger you will have to avoid