Classic Games Database
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Bionicle

Review

Rescue Matoran to build keys, using elemental powers in a platforming adventure.

Bionicle: The Game was released for Game Boy Advance by THQ in 2003, developed by Möbius Entertainment; this was the original release of this version, with no earlier platform version.


							Bionicle cover
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Released
2003
Genre
Perspective
Diagonal-down
Size
4.98 MB
Rating
0 votes
Publisher

About Bionicle

Bionicle for the Game Boy Advance adapts the franchise into a handheld action platformer. The core objective involves rescuing a specific number of Matoran villagers in each stage, who are then returned to a shrine. These rescues enable the Turaga to build a key required to access the level's boss.

Gameplay centers on the player character's Elemental powers for combat, though these are a finite resource governed by a meter that depletes with use. Once exhausted, a power-up must be located to continue using these abilities. The experience is presented as challenging, due to mechanics like a limited life count that triggers a full game reset upon depletion and the absence of a save system, relying instead on passwords.

Movement and navigation incorporate traditional platforming elements such as jumping across various moving and collapsing platforms and navigating cliffs. A notable feature is the roster of playable heroes, which includes multiple forms like the Toa, Toa Nuva, and Takanuva.

Bionicle Screenshots

6 images
Title screen
Main menu
Intro story
Select a character
Takua tells you what to do. Oddly, his icon uses his picture from the <moby game=
You fight enemies with blasts of Elemental energy. Hold down the B button for a Nova Blast. There's an automatic targeting system, but it's not that good...