Classic Games Database
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Batman : Rise of Sin Tzu

Review

Control Batman in a 2D beat'em up, fighting through Gotham to stop Sin Tzu and other villains.

Batman: Rise of Sin Tzu was released in 2003 for Game Boy Advance, PlayStation 2, Xbox, and GameCube; the Game Boy Advance version launched in 2003, making it both the platform release and original release year.


							Batman : Rise of Sin Tzu cover
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Released
2003
Genre
Perspective
Side view
Size
4.42 MB
Rating
0 votes

About Batman : Rise of Sin Tzu

Batman: Rise of Sin Tzu for the Game Boy Advance presents a side scrolling action experience distinct from its console counterparts. Players assume the role of Batman, navigating Gotham City's districts and rooftops while confronting various adversaries.

Gameplay involves combat using physical attacks, specialized gadgets, and environmental objects. Progression requires navigating platforming challenges and interacting with elements like levers to access new areas. The narrative conflict centers on the villain Sin Tzu, though other foes such as Scarecrow also appear.

A connectivity feature exists between this version and the console game, allowing certain unlockable content to be accessed on both platforms when linked with a GameCube cable.

Batman : Rise of Sin Tzu Screenshots

12 images
Title screen.
Languages.
Jump on next roof
Life lost
fight
Comics 'boom!
Password
Map
Video conference
Scarecrow
Beat enemy, use lever