Classic Games Database
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Batman Begins

Review

Control Bruce Wayne and Batman through interactive levels, using acrobatic moves and gadgets to fight bosses.

Batman Begins for Game Boy Advance was developed by Vicarious Visions and published by Electronic Arts in 2005, coinciding with the film's release. This is the earliest commercial release of this exact version on the Game Boy Advance platform, and the original game also debuted in 2005 on home consoles.


							Batman Begins cover
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Released
2005
Genre
Perspective
Side view
Visual
2D scrolling
Size
6.76 MB
Rating
0 votes

About Batman Begins

Batman Begins for the Game Boy Advance adapts the film's narrative across several distinct locations. Players control both Bruce Wayne and Batman, with the former's Himalayan training and a mansion assault featured alongside the latter's crime-fighting.

Combat involves acrobatic maneuvers and multi-hit combos, supported by gadgets from the Bat Belt. These tools and techniques are used against a challenging array of foes, including major antagonists like Ra's Al Ghul and The Scarecrow.

The game's levels are highly interactive, filled with objects that can be used within the environment. Its visual presentation employs real-time lighting and transparency effects to create a detailed graphical setting.

Batman Begins Screenshots

12 images
Title screen
Fighting in a warehouse.
Cut-scene
Playing as Bruce Wayne.
...fighting ninjas.
Using the pipes to avoid the fire
Hanging on the ceiling, ready to strike
Alfred briefs each mission and provides hints
Batman using the grappling hook
Summoning a swarm of bats to damage and distract enemies
Batman gassed by Scarecrow
Flashback to his training with the League of Shadow