Classic Games Database
ClassicGames DB

Zero Hunt

Review

This space shooter challenges you to survive waves of asteroids and alien fighters.


							Zero Hunt cover
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Platform
Adobe Flash
Released
2008
Genre
Perspective
Side view
Size
366.49 KB
Rating
0 votes

About Zero Hunt

Zero Hunt was one of those games you'd find buried in a Flash portal during the late 2000s. It didn't have a big studio name attached, just a simple title screen and the promise of a quick space shootout. You loaded it up in a browser window, and for a few minutes, it was just you and the void.

You pilot a small, angular ship against a scrolling starfield. Your immediate job is to survive. Asteroids drift into your path, breaking apart when you shoot them. Alien fighters swoop in from the edges of the screen, firing predictable but persistent patterns. You move with the arrow keys, fire with the spacebar, and a shift key toggles between different weapon modes, like switching from a standard spread to a focused laser. The goal is straightforward: clear each wave, collect the occasional power-up that drifts from destroyed enemies, and see how long you can last. The pace is steady, neither frantic nor slow, but the difficulty creeps up as more targets fill the screen. It feels like a focused test of simple reflexes and positioning.