About Knut
You play by clicking and dragging little arrows scattered around the level. Placing a blue arrow pushes Knut in the direction it points, while a red arrow pulls him. The challenge comes from figuring out the sequence and angles to navigate slopes, avoid water, and sometimes bounce off walls. The pace is slow and thoughtful, more about planning than quick reflexes. The puzzles start easy but introduce new obstacles steadily, asking you to think a few moves ahead. It feels like quietly solving a spatial riddle with a slightly stubborn ball.