About Dont Shoot Me
You control a small, triangular ship viewed from above. Your job is to fly between planets, collecting the colored orbs that float around them. The challenge comes from the planets themselves; they fire slow, predictable shots at you, and the trick is to weave through these patterns to grab the resources. You need to collect a certain number of orbs to complete each level and progress. The pacing is methodical, not frantic, requiring you to judge gaps and timing more than reflexes. It feels like a careful dance, a test of patience and precision as you navigate the gentle but persistent barrage.