Classic Games Database
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Amplitude

Review

This physics puzzle uses arrow keys to guide a ball to the exit.


							Amplitude cover
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Platform
Adobe Flash
Released
2008
Genre
Perspective
Side view
Size
2.35 MB
Rating
0 votes

About Amplitude

Amplitude was one of those Flash games you'd find in the mid-2000s, a simple physics puzzle that loaded right in your browser. It came out in 2005, made by a developer named Ferry Halim. The presentation was clean and quiet, with soft colors and ambient music that felt a world away from the usual noisy arcade games of the time.

You control a small, bouncy ball using the arrow keys, guiding it across floating platforms and past obstacles. The main goal is to get the ball to a glowing exit portal in each level. You'll nudge it up ramps, let it roll down slopes, and sometimes use its momentum to leap across gaps. The physics are weighty and deliberate; a slight tap sends the ball rolling, and stopping it requires careful planning. The difficulty builds steadily, introducing moving platforms and narrower paths that demand patience. Playing it feels like a calm, focused exercise in precision.