Classic Games Database
ClassicGames DB

Quake

Review
Also known as
Quake 64 Quake Mobile Quake: The Doomed Dimension 雷神之锤

This FPS challenges a soldier to invade a hostile dimension and exact revenge through four brutal episodes of relentless combat.

Quake was originally released for MS-DOS on June 22, 1996, making it both the original release and the DOS platform release year.

About Quake

Quake is a first-person shooter that follows the invasion of Earth by a transdimensional enemy known as Quake. The player controls an unnamed soldier who must fight through a base overrun by hostile forces to locate a teleporter leading to the enemy's realm. The objective involves navigating levels to find an exit while eliminating all encountered adversaries.

Technologically, it represented an advance over its predecessors through its fully polygonal 3D engine. This allowed for more complex level architecture, realistic lighting, and basic simulated physics, such as grenades that can ricochet off surfaces. Interaction with the environment is minimal, as switches are activated by contact or gunfire.

The game's aesthetic blends disparate themes. Initial stages are set in futuristic military installations, but progression leads through medieval, gothic, and cavernous environments accessed via magical portals. A muted palette of earth tones dominates the visuals. Enemy designs reflect this mix, ranging from soldiers with advanced firearms to fantasy creatures like ogres, knights, and zombies.

Weaponry includes axes, shotguns, nailguns, and various launchers, all possessing a utilitarian, low-tech appearance despite their modern function. The single-player campaign is organized into four episodes containing hidden areas and secret levels. Multiplayer support was a significant feature, enabling cooperative play and competitive deathmatches over LAN or the Internet. These matches utilize both campaign maps and arenas designed specifically for player-versus-player combat, which emphasizes rapid movement and precise aim.

Quake Screenshots

10 images
Main menu
The Quake engine has support for many 'tweaked' VGA resolutions, like 360x480 seen here.
First Mini-boss. This guy is tough.
Episode one boss, Chthon.
Eat rockets, Chthon.
You have to zap him in order to kill him.
Chthon is dead.
The hub from which you choose the episodes, or dimensions, you want to play.
Nice windows.
Some enemies will occasionally fight each other.