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No Exit

Review

This martial arts beat 'em up challenges you to win timed fights, using a deep character customization system and a special destructive monster transformation.


							No Exit cover
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Platform
MS-DOS
Released
1990
Perspective
Side view
Size
521.27 KB
Version
autorun.bat
Rating
0 votes
Publisher

About No Exit

No Exit is a DOS based martial arts fighting game presented from a side view perspective. Its gameplay involves timed combat encounters where each match must be concluded before a clock runs out.

A notable feature is a character customization system where players allocate attributes by balancing Vivacity with Efficiency and Resistance with Strength. During fights, a character can enter a special form three times, transforming into a monster resembling the current opponent to deal significantly greater damage.

No Exit Screenshots

10 images
Title screen (VGA)
A helpful suggestion for load time (VGA)
Defining your fighter's physical parameters (VGA)
Engaging your opponent (VGA)
Getting pumped up for a super-boost (VGA)
This intensive fighting ultimately wears you to pieces by the end of a match (VGA)
Bow to your opponent (VGA)
The power-ups get progressively stranger (VGA)
Taking a bow after murderizing the other guy (VGA)
You know you've made it when you're fighting in front of the idol you see on the Game Over screen (VGA)