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Doom II – Perdition’s Gate

Review

This total conversion mod unleashes a brutal new campaign where you fight demonic legions that invaded ancient Earth.

Doom II: Perdition's Gate is a fan-made expansion for Doom II, released commercially as a standalone DOS product by WizardWorks in 1996. It is not an official id Software release, and its original release year on any platform is also 1996.


							Doom II – Perdition’s Gate cover
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Platform
MS-DOS
Released
1996
Genre
Size
14.43 MB
Version
PERDGATE.BAT
Rating
0 votes

About Doom II – Perdition’s Gate

Perdition's Gate functions as a commercial expansion for DOOM II, though it operates by substituting the entire set of thirty two original levels. This modification does not introduce alterations to core gameplay systems such as weapons or enemy types.

A narrative framework is provided, recontextualizing the demons as an extraterrestrial species originating from a world named Hell. This story is conveyed through a separate documentation file and brief text displayed on intermission screens, which take the place of the standard level name graphics. However, because the add on is fundamentally a collection of maps, the original DOOM II story screens intermittently appear during play.

The package includes some original musical compositions and graphical textures alongside its new levels. The experience remains that of a first person shooter, with the challenge and pacing inherent to the base game's mechanics.

Doom II – Perdition’s Gate Screenshots

10 images
Obligatory title screen
All new levels
Some minimal textures additions like this arrow
No new monster graphics
The walls are alive with the sound of music
Main menu with a demo running in the background.
Difficulty selection.
Some monster infighting.
A large hallway with monsters.
A new Exit button.