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Discworld II: Mortality Bytes!

Review
Also known as
Discworld 2: Mortellement Votre Discworld II: Missing presumed...!? Discworld II: Presunto disperso...!? Discworld II: Vermutlich vermisst...!? Mundodisco II: ¿Presuntamente Desaparecido?

This point-and-click adventure tasks Rincewind with retrieving Death from vacation to restore mortality across a humor-filled Discworld.

Discworld II: Mortality Bytes! was released for MS-DOS in 1996, the same year as the original game's release on other platforms.


							Discworld II: Mortality Bytes! cover
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Platform
MS-DOS
Released
1996
Perspective
3rd-person (Other)
Size
59.81 MB
Version
AUTORUN.BAT
Rating
0 votes

About Discworld II: Mortality Bytes!

Discworld II: Mortality Bytes! returns to the setting of the first game, with its protagonist Rincewind facing a metaphysical crisis. The absence of Death, who is on vacation, has disrupted the natural order, leaving souls in limbo and threatening Rincewind with an unwanted eternal existence.

Progress is made by navigating numerous locations and solving a variety of obstacles. The player advances primarily through character dialogue and the use of inventory items. The experience is structured across four distinct acts.

Similar to its predecessor, the game incorporates a unique comedic tone throughout its adventure.

Discworld II: Mortality Bytes! Screenshots

10 images
View of the Invisible University, which acts like a map. Generally, in this game there's a little less walking back and forth than in the previous one.
View to the accelerator at the University's High Energy Facility. An obvious nod to real-life physics research in a fantastic-magical setting.
The milkmaid has indeed become a movie (
In the sewers, with an interesting view at the milkmaid's legs. ;)
I don't remember what it was - external view of the wandering shop?...
The wizards perform the rites to try to bring Death back to this world. Not entirely successfully...
This ship takes the undead to the land of XXXX. Rincewind will have to feign his own death to be taken on board...
This view very much reminded me of a scene from
A cutscene of travel across the Discworld...
Holy Wood - the Discworld's own