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Aspetra

Review

This Japanese-style RPG features semi-turn-based combat in dungeons and wilderness as you pursue the kidnappers of a village elder.

Aspetra is a DOS RPG developed and published by Zonarware, released in 1996 as its original and only platform version.


							Aspetra cover
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Platform
MS-DOS
Released
1996
Perspective
3rd-person (Other)
Size
957.01 KB
Version
autorun.bat
Rating
0 votes
Developer
Publisher

About Aspetra

Aspetra is a Japanese-style role-playing game where the player controls a hero claiming to be sent by a mage. The narrative begins with the hero's arrival and a village attack that results in the elder's kidnapping, prompting the rescue mission that forms the core journey.

Gameplay involves exploration across wilderness and dungeon areas, where random encounters with enemy groups trigger combat. These fights use a semi-turn-based system where actions are queued, but delays allow enemies to continue their turns. Combat options include weapon attacks, item use, fleeing, and eventually magic spells. Victories yield currency, experience points, and level-ups that restore health and improve character statistics.

Outside of combat, towns provide services such as inns for complete recovery, shops for trading equipment and items, and NPCs for dialogue. Found or purchased gear, including weapons, shields, and rings, modifies attack power, physical defense, and magic defense respectively.

Aspetra Screenshots

10 images
Main menu
The hero emerges from the sky
Like any good hero, our main character helps some random strangers out
The in-game menu
Looking at the statistics
Walking around the stater town
Using a shop - in this case free of charge
Equipping the hero
The wilderness areas connect towns and dungeons
Fighting some enemies