Classic Games Database
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Space Football: One on One

Review
Also known as
Super Linearball

Control hovercrafts to carry a hoverball into the touchdown zone while firing to disrupt your opponent.

Space Football: One on One was released for the Super Nintendo Entertainment System in 1992, published by Triffix in North America and Hiro in Japan (as Super Linearball). No earlier platform version exists.


							Space Football: One on One cover
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About Space Football: One on One

Space Football: One on One is a futuristic sports title where two competitors pilot hovercrafts. The objective is to secure a hoverball and transport it into a designated touchdown zone to score. Matches conclude after 500 time units, with the highest scorer declared the victor.

Players select from a roster of 12 drivers, which are categorized into three distinct speed classes: slow, medium, and high. The hovercraft themselves are equipped with acceleration, reverse, and a tracking function for the ball. An offensive tool allows a player to fire upon an opponent who is carrying the hoverball, forcing a fumble.

Carrying the ball introduces a challenging time pressure, as the carrier must reach the touchdown area within four seconds or automatically lose possession. The arenas feature interactive elements like jumps, spinners, and force arrows that can either assist or disrupt a player's movement and strategy.

Space Football: One on One Screenshots

12 images
Title screen
Before a match starts
The overview of the field for level 1
Game On!
Got the hoverball in my sights
Alot of the game is spent just trying to chase down the hoverball
In one of the goal zones with no hoverball
You can only go the way the arrows are pointing
When the ball is in your possession it will start changing colors
If the ball is held on for too long, it will automatically be fumbled
You can also shoot the hoverball forward
The goal zone is in sight