Classic Games Database
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Musya: The Classic Japanese Tale of Horror

Review
Also known as
Gōsō Jinrai Densetsu Musya 豪槍神雷伝説 武者

Control a pikeman using a spear and magic spells to rescue a hostage and seal an ancient evil.

Musya: The Classic Japanese Tale of Horror was released for the Super Nintendo Entertainment System (SNES) in 1992 by Datam Polystar in Japan and SETA U.S.A. in North America; it is the original game and not a port of an earlier title.


							Musya: The Classic Japanese Tale of Horror cover
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Released
1992
Genre
Theme
Perspective
Side view
Visual
2D scrolling
Size
403.31 KB
Rating
0 votes

About Musya: The Classic Japanese Tale of Horror

Musya: The Classic Japanese Tale of Horror is a side-scrolling action game where the player controls a pikeman named Imoto. His quest is to rescue Shizuka, a villager who has been abducted along with a talisman that seals a powerful evil entity.

Imoto's primary weapon is a spear, which can be used for direct thrusts or wider spinning attacks. The journey progresses through a series of distinct stages, including caverns, catacombs, palaces, and a watery prison, each populated with enemies and concluding with a boss encounter.

Beyond his spear, Imoto can employ five different magic spells, such as Thunder and Flame, which affect all on-screen enemies when cast. These spells are stored as scrolls, with a maximum capacity of four for each type. Used scrolls can be replaced by collecting items found within the stages.

Musya: The Classic Japanese Tale of Horror Screenshots

12 images
Title screen
Password screen
Storyline
Before the 1st stage
Starting out
Enemies dropping from the ceiling
An item
Enemies above and below
Jumping
Spinning the spear
Pause screen
Choose a magic spell to use