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Mary Shelley's Frankenstein

Review

Control the artificial man, battle with a fire stick, and solve puzzles to seek revenge.

Mary Shelley's Frankenstein for SNES was developed by Bits Corporation and published by Sony Imagesoft, released in 1994. It is based on the 1994 film and was the original game version, with no earlier platform release.


							Mary Shelley's Frankenstein cover
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Released
1994
Genre
Perspective
Side view
Visual
2D scrolling
Size
1.05 MB
Rating
0 votes

About Mary Shelley's Frankenstein

Mary Shelley's Frankenstein for the SNES adapts the 1994 film, casting the player as the artificial being constructed by Victor Frankenstein. The narrative follows the creature's journey after being abandoned by its creator, driven by a desire for vengeance.

Gameplay involves navigating through various levels where the primary means of defense is a wooden stick. This weapon can be ignited by striking wall-mounted torches, adding a tactical element to combat. The creature also possesses a special attack, a blue energy ball projected from its hands, which comes at the cost of some of the player's own health.

Progression is not solely based on combat; players must also solve straightforward environmental puzzles to advance. The experience combines action with light problem-solving as the player confronts hostile forces.

Mary Shelley's Frankenstein Screenshots

12 images
Title screen / Main menu.
Starting the first level.
The password screen.
Inside one of the buildings, in the first level. The flame on the monster's weapon is able to do more damage to enemies.
The inventory screen. This is where all the items you pick up are stored. The screen can be accessed by pushing SELECT.
Going up...
Reaching a certain high point in the level will cause Frankenstein's monster to be struck by lightning, fully replenishing his health.
Frankenstein's monster can, at the cost of some of his health, form balls of negative energy at which to throw at his enemies, doing more damage to them.
Entering the second level. Having a flame on the end of the monster's weapon can be very useful...
Some roast beef. This restores more of your health than an apple.
In all levels of the game, the monster needs to learn knowledge of a specific subject in order to solve some puzzles.
Getting this particular powerup... (the bag object next to the monster)