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Jim Lee's WildC.A.T.S: Covert Action Teams

Review

Control three superheroes in a side-scrolling brawler, using punches, kicks, and combined special moves to stop Helspont.

Jim Lee's WildC.A.T.S: Covert Action Teams was released for the Super Nintendo Entertainment System in 1995 by Playmates Interactive Entertainment. This is the original release of the game on any platform, as it was not ported from another system.


							Jim Lee's WildC.A.T.S: Covert Action Teams cover
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About Jim Lee's WildC.A.T.S: Covert Action Teams

Jim Lee's WildC.A.T.S: Covert Action Teams adapts a comic book property into a side scrolling action format. The narrative follows a trio of superheroes Spartan, Maul, and Warblade as they confront a villain named Helspont, whose goal is global annihilation.

Players engage with the action through a combination of standard physical attacks and unique character abilities. A system exists for merging the heroes to execute more potent offensive maneuvers against the robotic and mutant adversaries encountered throughout the stages.

Jim Lee's WildC.A.T.S: Covert Action Teams Screenshots

12 images
Title Screen
Each level opens with an introduction at Halo Corp.
Baby you know I want to see you but the boss has me doing overtime again.
Baby I'm going to have to call you back, something just came up at work.
The pinnacle of alien weapons engineering vs street punks. That sounds fair.
Well, street punks and robots.
In a stunning turn of events, health packs heal health.
You've got something in your teeth. Give me a sec, I'll get it.
I don't believe I have a healthier or more deeply felt respect for any object in the universe than this here forklift.
OH YEAH!
Occasionally you can supercharge Spartan's beam attack, but that just takes it longer to charge up.
Forklift! Why have you betrayed me?