Classic Games Database
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Inspector Gadget

Review

Use gadgets and items to fight enemies and rescue Penny from Doctor Claw's agents.

Inspector Gadget for SNES was developed by AIM and published by Hudson Soft in 1993; it is the original game version, with no earlier release on another platform.


							Inspector Gadget cover
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Released
1993
Genre
Perspective
Side view
Visual
2D scrolling
Size
477.92 KB
Rating
0 votes
Developer

About Inspector Gadget

Inspector Gadget is a mission based game where the protagonist must rescue his captured niece from the antagonist Doctor Claw. The journey spans multiple global locations, beginning at a haunted castle in England, and involves navigating past hostile M.A.D. agents.

Combat utilizes basic physical attacks like punches and kicks. A variety of found items provide additional offensive options, including thrown bombs, projectiles for aerial foes, and small robotic duplicates. The player's vulnerability is managed through a health system where a first hit removes Gadget's overcoat, and a subsequent hit in that state costs a life. Extra overcoats can be collected as a defensive resource.

Progression is facilitated by specialized gadgets. These include mechanical hands for grappling rings and suction cups for scaling walls. Certain devices, like the hat, function as an energy source required to operate other equipment.

Inspector Gadget Screenshots

12 images
Title screen.
Introduction frame showing Penny in Doctor Claw's captivity.
At the beginning of each stage, Gadget will receive a brief on his mission...which will self-destruct
Under a torrential rain, the first level begins.
Use the Hand to hang on to rings
Getting across by jumping on balloons provided by Brain
First Boss fight - Hit the candles without getting hit yourself!
Taking a ride down the river
Bonus areas with lots of items to collect
Use bombs to break blocks below
Use the lamp so Gadget can see in the dark
If Gadget gets hit, he will lose his overcoat