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Wurm: Journey to the Center of the Earth

Review
Also known as
Chitei Senkou Bazolder Wurm: Uma Jornada ao Centro da Terra! 地底戦空バゾルダー

Control a subterranean vehicle and explore on foot to solve the mystery of the missing crews.

Wurm: Journey to the Center of the Earth was released for the NES in North America in 1991 by Asmik. The original Japanese Famicom version, Chitei Senkou Bazolder, was released in 1991 by SOFEL, making 1991 the earliest commercial release year for this game on the NES/Famicom platform.


							Wurm: Journey to the Center of the Earth cover
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Released
1991
Genre
Perspective
1st-person, Side view
Visual
2D scrolling
Size
256.02 KB
Rating
0 votes

About Wurm: Journey to the Center of the Earth

Wurm: Journey to the Center of the Earth is a multi-genre NES title set against a 1999 disaster scenario. The narrative follows a fifth subterranean exploration vehicle, the VZR-5, as it searches for four previous missions that vanished. Captain Moby, who has personal losses tied to these disappearances, commands this expedition which also involves the recovery of mysterious underground crystals.

Gameplay is segmented into distinct sequences. The primary mode involves piloting the VZR vehicle, which can transform between different configurations. These forms, including a ground-based tank and aerial modes, each have unique movement and combat properties, such as a drill or bouncing laser. Managing both a life bar and a fuel gauge is a constant concern, with fuel being replenished by defeated foes.

Captain Moby also undertakes missions outside the vehicle, shifting the play to a side-scrolling platformer. In these sections, she navigates maze-like environments using a jump, a kick, and a limited-ammunition pistol to solve puzzles and access locked areas. Separately, the VZR encounters monsters in a first-person combat mode where success depends on raising a "Possibility" percentage to 100% through strategic attacks or consulting crew analysis.

Progression is organized across five levels. Each completed stage awards a crystal that unlocks new weaponry for the VZR, such as energy balls or a two-directional wave weapon. The integration of vehicle combat, on-foot exploration, and analytical boss battles creates a challenging experience where resource management is key across all gameplay styles.

Wurm: Journey to the Center of the Earth Screenshots

10 images
Title Screen (US)
Title Screen (Japanese)
The Wurm is trapped underground!
Starting location
Firing at a hostile green creature
You can use the drill to go through
You should put yourself in an upright position again, otherwise you'll fall down
Drilling through the green material, looking at a snail
Hi there, birdie!
eyestalks from a Beholder-like enemy detach to attack the Wurm