Classic Games Database
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Terra Cresta

Review
Also known as
Arcade Archives: Terra Cresta アーケードアーカイブス テラクレスタ テラクレスタ

Shoot ground turrets and aliens, collect power-ups for combined attacks or formation mode, and defeat bosses to clear each world.

Terra Cresta was originally released in arcades in 1985 by Nihon Bussan. The NES version was released in Japan on September 18, 1987, and in North America in 1990 by Vic Tokai. The earliest worldwide commercial release on the NES platform is the Japanese release in 1987.


							Terra Cresta cover
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About Terra Cresta

Terra Cresta is a sequel to Moon Cresta, set during an invasion of a heavily defended planet. The player's ship makes repeated passes over the planetary surface, engaging both ground-based turrets and alien forces.

Destroying numbered bases yields power-ups, which offer strategic options. These enhancements can be combined for individual use or activated in a Formation Mode to deploy weapons across a broader firing arc. Each planetary pass concludes with a boss encounter, with the final one requiring the player to have attained maximum power to be defeated.

The game's structure is challenging, as losing a life returns the player to the beginning of that world's stage.

Terra Cresta Screenshots

10 images
Title screen.
Starting a new game.
Here's your ship in stock mode.
And here with the first upgrade.
Using the formation mode with the first upgrade.
Here using the first and second upgrade in formation mode.
Using the fourt upgrade alone.
Your first boss.
Game over.
The formation design mode, selecting first or second player.