Classic Games Database
ClassicGames DB

Ring King

Review
Also known as
Family Boxing King Of Boxer ファミリーボクシング

This boxing game features character stat progression across three championship modes and two player versus matches.

Ring King is the North American NES version of the arcade game Family Boxing (King of Boxer), originally released in arcades in 1985. The NES version was released in North America in 1987 by Data East.


							Ring King cover
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About Ring King

Ring King presents a boxing simulation where players engage in matches viewed from an overhead perspective. A key strategic element involves the gradual depletion of an opponent's vitality through various punches, though their condition can improve between rounds. While a precise series of strikes can end a fight abruptly, the typical progression is challenging, requiring sustained offense to secure a victory.

Player progression is central, beginning with the creation of a custom boxer whose core attributes for strength, speed, and stamina are defined. These statistics are represented by icons during a fight and see incremental improvement after each successful bout. The game supports both solo play against computer opponents and direct two-player competition.

Three primary modes structure the experience. Training allows for skill development, while ranking and tournament modes offer competitive pathways through different championship tiers, each with multiple difficulty settings. To advance to the top position, effective management of the boxer's development is necessary. A password system facilitates continuity, allowing players to resume a tournament at a later session.

Ring King Screenshots

10 images
Title screen
Title screen
Getting ready for a fight
The ranking mode. You can choose to play a rookie, Japan or world tournament.
Beginning round one
Preparing yourself before the match.
A fight in progress
Let the boxing match begin.
Is this a special treatment or what?
He' down. The referee is counting down.