Classic Games Database
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Mystery Quest

Review
Also known as
ハオ君の不思議な旅

Control an apprentice wizard who must find four hidden talismans across castles using upgradable magic attacks.

Mystery Quest (NES) was released in North America in 1989 by Taxan; the Japanese Famicom version, Hao-kun no Fushigi na Tabi, was released in 1987, but the NES version is a separate regional release. The earliest worldwide commercial release of the NES version is 1989.


							Mystery Quest cover
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Released
1989
Genre
Perspective
Side view
Visual
2D scrolling
Size
64.02 KB
Rating
0 votes
Developer

About Mystery Quest

Mystery Quest is an adaptation of the title Hao Kun no Fushigina Tabi. The player controls an apprentice wizard named Hao, who is tasked by the Great Wizard with locating four concealed talismans within separate castles.

Gameplay involves navigating exterior landscapes, castle interiors, and subterranean areas. Hao's primary means of attack is a magic spell, which can be fired in multiple directions, including horizontally and at upward angles, even while jumping. This spell can be enhanced once during the adventure.

A small selection of items is available to assist in overcoming obstacles. The quest structure revolves around exploring the distinct castles to recover the wizard's hidden talismans.

Mystery Quest Screenshots

10 images
Title screen
No vitality! Game Over! Oy-vey!
Strategic positioning, strategic positioning...
It's good to have a sense of direction
In every platform game, whenever you cross a bridge, you also cross your fingers hoping it won't collapse under you
No, this is too much for a poor little boy. Aren't you ashamed, evil flying creatures?!
What is this, Moscow?
Starting location
In the beginning of the game, you think the world is a friendly place. Oh, how soon will you learn the very opposite, poor boy!
Pyramid, flying beast, and me. Aesthetically pleasing composition