Classic Games Database
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Ghosts ‘N Goblins

Review
Also known as
Capcom Arcade Cabinet: Ghosts 'N Goblins Ghost 'N Goblins Ghosts & Goblins Ghosts 'N Goblins Mobile Makai-mura 魔界村

This challenging platformer demands precise jumps and weapon timing across six timed levels.

The NES version of Ghosts 'N Goblins was released in North America in November 1986 by Capcom. The original arcade game was released in Japan in September 1985.

About Ghosts ‘N Goblins

Ghosts 'N Goblins is a side-scrolling action platformer where the knight Arthur undertakes a rescue mission. His objective is to save the Princess from the Demon King Astaroth, who commands a variety of adversaries including goblins, undead creatures, and other monsters.

The journey progresses through six distinct stages, such as forests and caverns, with a strict time limit imposed on each. The game is considered challenging, with hazards and enemy patterns increasing in difficulty. Arthur's basic movement includes walking and jumping, while his primary means of defense is a lance.

A distinctive vulnerability system exists where a single hit from an enemy removes Arthur's armor, leaving him in his undergarments. A subsequent hit results in the loss of a life. Throughout the levels, players can find enhanced weapons like daggers and bombs to replace the starting lance, offering more powerful attacks against the forces they encounter.

Ghosts ‘N Goblins Screenshots

10 images
Title screen
Japan Title screen
Our hero with his sweetheart
A lower level demon appears and absconds with the hero's love
The map of the levels
Starting a new game
In need of some armor
A haunted forest
Through the forest, over the river, battling the ghostly knights
Even the plants are out to get the hero