Classic Games Database
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Dezaemon

Review

Design and play custom vertical scrolling shoot 'em ups with editable ships, levels, and music.

Dezaemon for the Famicom/NES was developed by KID and published by Athena in Japan on May 24, 1991; it is the original version of the game, so both release years are 1991.


							Dezaemon cover
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Released
1991
Genre
Perspective
Top-down
Visual
2D scrolling
Size
128.14 KB
Rating
0 votes
Developer

About Dezaemon

Dezaemon is a software tool for the Nintendo Entertainment System that enables users to build their own vertical scrolling shoot 'em up games. The creation process encompasses visual design for the player's ship and the construction of up to three distinct stages, alongside the ability to craft a custom title screen.

Beyond level design, the application provides tools for composing original background music and generating a credits list to acknowledge the creators of the custom game. As a demonstration of the engine's capabilities, a pre-made game titled E.D.I.T. is included, featuring three stages of a space themed shooter.

In this sample game, players confront successive waves of foes, culminating in a boss encounter at each stage's conclusion. Collectible items during play modify the ship's capabilities, offering upgrades to weaponry such as lasers or missiles, increasing movement speed, or providing a temporary defensive shield.

Dezaemon Screenshots

10 images
Title screen
Title screen for the sample game
Before starting Stage 1
Starting off on a runway
Firing shots
The screen can get crowded with enemies
The game over screen
Editing tools
Staff roll editor
Music editor