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Dash Galaxy in the Alien Asylum

Review

Navigate maze-like rooms, collect objects, and avoid aliens while managing a limited oxygen supply.

Dash Galaxy in the Alien Asylum was developed by Beam Software and published by Data East for the NES in 1990; it was an NES-exclusive title with no earlier release on another platform.


							Dash Galaxy in the Alien Asylum cover
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About Dash Galaxy in the Alien Asylum

Dash Galaxy in the Alien Asylum casts the player as an explorer on a distant planet. The primary objective involves navigating a series of rooms to gather every available object before returning to the ship.

This task is made challenging by a depleting oxygen supply, a resource further drained by contact with the planet's alien inhabitants. The environment is a multi-level structure explored through two distinct visual perspectives: a top-down view for elevator shafts and a side-scrolling view for the rooms themselves.

Progression relies on locating specific items, such as bombs and keys, which unlock new areas within a floor. Some levels contain concealed rooms offering bonuses, and elevators may provide shortcuts or unexpectedly send the player to lower levels.

Dash Galaxy in the Alien Asylum Screenshots

6 images
Title screen
The opening sequence
The elevator shaft on level 0
Collect all objects in the room
Force fields and other obstacles can block your way
Watch out for alien creatures