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Sword of Hope II

Review
Also known as
Selection II: Ankoku no Fūin The Sword of Hope II セレクションII 暗黒の封印

Lead a party in a first-person adventure to stop an ancient demon and recover a legendary sword.

The Sword of Hope II was released for the Game Boy in Japan on September 25, 1992, and in North America in 1996. The earliest commercial release of this exact Game Boy version is 1992, which is also the original release year as it was first launched on the Game Boy.


							Sword of Hope II cover
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About Sword of Hope II

Sword of Hope II is a first-person adventure where players manage a party of up to three characters. This party-based structure represents a key expansion from the first game, which featured a single protagonist.

The narrative begins with the theft of the Sword of Hope and the release of the demon Zakdos, events which follow the breaking of a centuries-old seal. Prince Theo, aided by a survivor named Mute, embarks on a quest to recapture the demon and retrieve the sword to prevent a greater evil from awakening.

Interaction with the world is menu-driven, utilizing commands for navigation, object manipulation, and communication. Exploration and puzzle-solving in this manner are punctuated by turn-based combat encounters, where characters can employ attacks, magic, or items.

Sword of Hope II Screenshots

12 images
Title screen
Intro
Prince Theo, the main character
The castle of Ricca, where the game begins
Exploring the area
Battle against a blob
Reading some books in a library
Battle against a ghost
Discovering a hidden passage
In front of Zakdos' broken casket
Once more characters join your party, battles become larger.
Receiving a hint from a fortune teller.