Classic Games Database
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Mouse Trap Hotel

Review

Guide Maxie through side scrolling hotel levels, using his tail to defeat enemies and avoid traps as you ascend to the penthouse.

Mouse Trap Hotel was developed by Imagineering and published by Electro Brain for the Game Boy in 1992; it was a Game Boy-exclusive title, so the original release year is also 1992.


							Mouse Trap Hotel cover
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Released
1992
Genre
Perspective
Side view
Visual
2D scrolling
Size
38.56 KB
Rating
0 votes

About Mouse Trap Hotel

Mouse Trap Hotel is a side-scrolling platformer where the player guides a mouse named Maxie from the cellar to the penthouse of a hotel to reunite with his girlfriend. Progress is made by navigating through a series of levels, each requiring the player to locate an exit.

The core gameplay involves platform navigation and evasion. Maxie must jump across platforms while avoiding contact with traps and enemies to preserve his life energy; repeated hits will cost him a life. Enemy confrontation is limited to a tail attack, the range of which can be extended through power-ups. Other collectibles provide bonus points or grant additional lives, influencing the game's challenging difficulty.

Mouse Trap Hotel Screenshots

7 images
Title Screen.
Let's go.
Avoid or hit them balls with your tail.
Caught by a mousetrap.
Ned to climb the wall.
Move round the gaps.
About to take the next jump.