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Monster Max

Review

Control an isometric character to collect and use objects, completing missions to overthrow an evil monarch.


							Monster Max cover
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Released
1994
Genre
Visual
Isometric
Size
129.41 KB
Rating
0 votes
Developer

About Monster Max

Monster Max is an isometric adventure for the Game Boy where the player controls a monster musician opposing a tyrant who has taken over his home world. The game shares its visual style and control scheme with the earlier title Head Over Heels, created by the same developers.

Gameplay revolves around navigating surreal environments to collect and utilize objects, which are assigned to the A and B buttons. A central training academy acts as a hub from which individual missions are accessed. These missions, which can be tackled in any sequence, each have a terminal that states an objective and a reward. Advancing to more difficult areas requires paying a fee.

The interface displays collected lucky stars, which grant a single hit of protection from hazards, alongside a life counter. A separate inventory shows the two currently held items. During play, the START button reveals a map, while SELECT opens a menu containing options and a password.

Featuring over 600 detailed locations, the game's scope is notably larger than earlier isometric adventures. Progress is saved via a password system, making the experience challenging due to its scale and mission-based structure.

Monster Max Screenshots

12 images
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Game start
Lift
Using the lift
First missions
Mission objective and reward
Mission start
Gold
Lucky star
Duck
The duck allows you to crouch
Mines