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After Burst

Review
Also known as
アフターバースト

Control a robot to destroy orbs in timed single-screen levels using an adjustable gun.

After Burst is a Game Boy game developed by Klon and published by NCS Corporation in Japan in 1990; it was not released on other platforms, so the original release year is also 1990.


							After Burst cover
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Released
1990
Genre
Perspective
Side view
Size
40.27 KB
Rating
0 votes
Developer

About After Burst

After Burst is a side-view action game where the player controls a combat robot. The primary objective across its single-screen stages is to destroy a specific orb in each one.

Progress is blocked by various obstacles, including enemy robots, platforming sections, and environmental puzzles. One puzzle type involves destroyable blocks that cause indestructible ones above to fall when their support is removed. The robot can walk, jump, and fire a weapon. This gun allows for adjustable shot angles, and holding the fire button influences the projectile's travel distance.

Levels operate under a time constraint, and certain stages feature boss encounters. A separate duel mode offers competitive play, where two robots fight in similar side-view arenas. This mode supports both human versus AI and human versus human opponents.

After Burst Screenshots

12 images
Main menu
Hit between the eyes...
Shooting through a wall
The first level. The orb in the upper right is the goal and the main character stands directly besides it.
Full hit, artillery-style
After clearing a level, bonus points are awarded for each second left on the time limit.
Bombing from a jet
This is level two. The player character stands on destroyable blocks.
Levels getting harder soon with a hard time limit
The duel mode
Shooting the last stone and the whole wall is falling down. This can be used to kill enemies or reach parts of the level...
...but also can block your way and the level can´t be solved.