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Sylvanian Families: Otogi no Kuni no Pendant

Review
Also known as
シルバニアファミリー おとぎの国のペンダント

Help a rabbit return a magical pendant while managing daily life, completing tasks, and playing mini-games.

Sylvanian Families: Otogi no Kuni no Pendant was released for Game Boy Color in Japan in 1999 by Epoch; no earlier version of this exact game exists on another platform.


							Sylvanian Families: Otogi no Kuni no Pendant cover
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Released
1999
Perspective
Diagonal-down
Visual
2D scrolling
Size
430.89 KB
Rating
0 votes

About Sylvanian Families: Otogi no Kuni no Pendant

Sylvanian Families: Otogi no Kuni no Pendant centers on Aster Dandelion, an ivory rabbit who receives a magical pendant after helping an injured fairy. This object transforms reality into dreams each evening at six, setting her on a mission to return it to Fairyland.

Gameplay involves guiding Aster through her daily routines in Sylvania Village, where she interacts with other characters and her environment at locations like home, school, and friends' houses. Progress is made by completing a variety of tasks and optional side activities, such as reviving flowers with vividust.

Players engage in mini-games to earn rewards, including seeds for cultivating flowers and furniture for customizing Aster's bedroom. The overall structure blends this quest with ordinary life, presenting a pace that is fair.