Classic Games Database
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Monkey Puncher

Review
Also known as
Saru Puncher さるパンチャー

Train a monkey boxer through rhythm based minigames to win fights and rescue a kidnapped sibling.

Monkey Puncher (Saru Puncher) was released for the Game Boy Color in Japan in 2000 by Taito; it was the original platform and no earlier release exists.


							Monkey Puncher cover
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About Monkey Puncher

Monkey Puncher is a Game Boy Color title centered on training a monkey for boxing, with the narrative goal of rescuing a kidnapped sibling. The player selects a boy or girl protagonist, with the unchosen character filling the sibling role.

Training involves several activities to improve the monkey's core attributes: speed, power, strength, stamina, and knowledge. Most exercises require the player to input rhythmic button presses for the monkey to mimic, a process it gradually masters. A separate shopping activity allows the monkey to procure items, with its success rate and the quality of goods found improving alongside its knowledge stat. Sparring sessions provide a small boost to all attributes simultaneously.

Breeding is a key system for acquiring new monkeys with potentially superior stats. This can be done between the player's own monkeys, with a friend's via link cable, or at an in-game dating shop. The boxing matches themselves are not directly controlled; instead, the player manages health and stamina between rounds and offers strategic advice. Victories are achieved by knockout, referee decision, or by having more remaining health if the match timer expires.

Monkey Puncher Screenshots

12 images
Title screen
Title screen (Japanese version)
Title screen (Game Boy)
Title screen (Super Game Boy)
Your first choice is only initiate.
Choose who you will play as.
Choose your room
Opening story
Opening animation
Trying to train a mean monkey.
I can give my monkey an item.
Now to train him.