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Hanasaka Tenshi Tentenkun no Beat Breaker

Review
Also known as
花さか天使 テンテンくんの ビートブレイカー

A rhythm and match-3 puzzle hybrid where you press buttons in sequence to clear falling circles.

Hanasaka Tenshi Tentenkun no Beat Breaker was released for the Game Boy Color in Japan in 1999 by Konami; no earlier version on another platform is known.


							Hanasaka Tenshi Tentenkun no Beat Breaker cover
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Released
1999
Genre
Perspective
3rd-person (Other)
Size
89.17 KB
Rating
1 vote
Developer

About Hanasaka Tenshi Tentenkun no Beat Breaker

Hanasaka Tenshi Tentenkun no Beat Breaker combines memory sequence challenges with tile-matching puzzle mechanics. The playfield is vertically divided, with falling circles that players must time to a rhythm.

Correctly timed button presses convert these circles into marked tiles that collect at the bottom. Aligning three or more identical tiles horizontally removes them for points. The game can be completed through basic rhythmic input, but strategic use of different buttons enables more complex tile arrangements for higher scores.

Mistimed inputs create problematic tiles that are harder to clear, while sustained accuracy generates beneficial wildcard tiles. A timer bar tracks progress through each level, with failure occurring if the tile area overfills. The gameplay presents a challenging balance between rhythmic precision and spatial puzzle management.

Hanasaka Tenshi Tentenkun no Beat Breaker Screenshots

1 image
Title Screen