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Dragon Dance

Review
Also known as
Pocket Color Block

Control a dragon paddle to break bricks, using power ups and transformations to beat the clock.

Dragon Dance (known as Pocket Color Block) is a Game Boy Color puzzle game developed by Natsume and published by Bottom Up/Crave Entertainment in 1998. It was released exclusively for the Game Boy Color, making 1998 both the original and platform-specific release year.


							Dragon Dance cover
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Released
1998
Genre
Perspective
Side view
Size
70.60 KB
Rating
0 votes

About Dragon Dance

Dragon Dance is a Game Boy Color title that adapts the brick-breaking genre, where a player-controlled dragon serves as the paddle to deflect a ball. The core progression involves clearing one hundred stages, with a boss encounter appearing every tenth level. A time constraint on each stage encourages a brisk pace, making the overall experience challenging.

Gameplay systems introduce several variables. The dragon itself can be harmed, shrinking with each ball lost until the game ends. Players can influence the ball's speed, which can be increased deliberately but only reduced through specific power-ups or by losing a life. These collectible enhancements also grant extra time or quicken the dragon's lateral movement.

Further strategic depth comes from a special ability system. By destroying bricks, a meter fills, allowing the dragon to temporarily transform. These alternate forms provide unique powers such as stopping the clock, firing brick-destroying projectiles, creating defensive barriers, or altering the ball's trajectory mid-flight. Additionally, random interventions by dragon gods can trigger events like earthquakes or health restoration.

A separate competitive mode is available for two players via link cable. In this versus format, participants select a level and race to clear their brick field. The player who has cleared fewer bricks in a five-second interval is penalized with an extra row of bricks, and the first to clear their entire screen wins.

Dragon Dance Screenshots

12 images
Title screen
Main menu
Stage selection
Starting out
A power up is falling towards me
Using the freeze time ability
Level cleared
Second stage
Random encounter with a dragon god
Third stage
As balls get lost the dragon shrinks
Fourth stage