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Wanko de Kururin! Wancle

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Also known as
ワンコでくるりん! ワンクル

Match dogs with doghouses to clear chains and send garbage bones to your opponent.

Wanko de Kururin! Wancle is a Game Boy Advance game developed and published by MTO in 2004; no earlier version on another platform is known.


							Wanko de Kururin! Wancle cover
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Released
2004
Genre
Perspective
Top-down
Size
3.41 MB
Rating
0 votes
Developer
Publisher

About Wanko de Kururin! Wancle

Wanko de Kururin! Wancle is a falling-block puzzle title for the Game Boy Advance. Its core mechanics involve clearing colored dogs by matching them with a doghouse of the same color, with players dropping pairs containing these elements. Successfully creating extended sequences before clearing them yields significantly higher scores.

A story mode provides a single-player campaign, interspersing puzzle matches against computer opponents with brief narrative segments. This mode allows for character customization, where players select and name a human protagonist and choose from numerous dog breeds to personalize. For direct competition, a two-player option is available via the system's link cable.

The game incorporates a competitive element where triggering chain reactions sends obstructive bone blocks to the opponent's area. Dogs that consume these bones are temporarily prevented from entering their houses. An additional single-player challenge exists in a score attack format, tasking the player with progressing through one hundred levels while accumulating points.

Wanko de Kururin! Wancle Screenshots

12 images
Title screen
When playing for the first time, the player goes through a mandatory tutorial.
The fairy walks us through the basic game mechanics - here, connecting dogs with houses.
Let's go - wankuru!
The player can rotate and drop pairs of dogs, houses, or a mix of the two.
Dogs will enter any house of the matching colour.
This tutorial encourages us to build chains of multiple colours.
Two chain!
The next tutorial introduces us to building larger houses. We can combine houses of the same colour in order to get more points; this works like Puzzle Fighter.
The pause screen lets us choose whether or not to continue.
Main menu; this lets us choose from the different game modes. This includes the single-player puzzle mode, story mode, link cable mode, and the option to replay tutorials.
The pause screen dog is disappointed if we choose not to continue. :(