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Thunderbirds

Review

Control three children with unique abilities to solve puzzles and rescue the team from The Hood.

Thunderbirds for Game Boy Advance, developed by Saffire and published by Vivendi Universal Games, was released in 2004. It is a distinct game based on the Thunderbirds franchise and not a port of an earlier title, so the original release year is also 2004.


							Thunderbirds cover
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Released
2004
Genre
Perspective
3rd-person (Other)
Visual
Isometric
Size
2.23 MB
Rating
0 votes
Developer

About Thunderbirds

Thunderbirds for the Game Boy Advance is an adaptation of the 2004 film. The narrative follows three young characters, Alan, Tin-Tin, and Fermat, who must undertake rescue missions when the adult members of their organization, International Rescue, are captured by a villain called The Hood.

Players alternate between controlling the three protagonists across various global and extraterrestrial settings. Their journey involves a training period before they are dispatched to locations including Africa and outer space. Progression relies on utilizing each character's distinct skill set to overcome environmental puzzles, viewed from an overhead perspective.

Alan is physically capable with strong jumping, Tin-Tin employs telekinesis to manipulate objects, and Fermat specializes in computer hacking and can squeeze through narrow passages. This puzzle-based exploration is periodically interrupted by flight sequences where players pilot one of the Thunderbirds vehicles.

Thunderbirds Screenshots

12 images
Title screen
Title screen and main menu
The intro to the first mission.
Lady Penelope needs you to find your friends.
I found Tin-Tin.
Your dad needs Lady Penelope. He's leaving you in charge.
Your first password.
You need to find the blue access card to open the blue doors.
Fermat wasn't able to jump the gap. He stayed behind.
I died as Alan.
I died as Tin-Tin.
I died as Fermat.