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SSX Tricky

Review

Race or perform tricks across eight courses to unlock characters and events.

SSX Tricky was released for Game Boy Advance in 2002, while the original game debuted on PlayStation 2 in 2001.


							SSX Tricky cover
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Released
2002
Original release
2001
Genre
Perspective
Behind view
Size
6.06 MB
Rating
0 votes

About SSX Tricky

SSX Tricky for the Game Boy Advance is a handheld adaptation of the console snowboarding title, arriving one year later. Its visual presentation was rebuilt for the system, using a 3D polygon engine for the courses while representing the riders as 2D sprites viewed from a consistent behind-the-back perspective.

The primary World Circuit mode guides players through eight courses in either Race or Showoff events. Success here, measured by earning medals, unlocks additional characters and opens courses for the Single Event mode. Single Event provides access to Time Challenge runs alongside the standard Race and Showoff formats.

Gameplay revolves around three distinct event types. Races involve direct competition against four other boarders, while Showoffs are trick-based point contests. The Time Challenge modifies a standard run by requiring trick combinations to extend a strict time limit, making efficient play challenging.

Notable compromises were made during the transition. The track designs, though inspired by the console originals, were completely reworked into more conventional winter sports layouts, omitting the original's exaggerated drops and hidden passages. Furthermore, features like equipment customization and character rivalries were omitted from this portable version.

SSX Tricky Screenshots

9 images
Title screen
From the FMV intro
Main menu
Character selection
Starting the race
Catching up to the pack
Air tricks
You have to dodge those logs
It's an old-fashioned check point