Classic Games Database
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Rhythm Tengoku

Review
Also known as
リズム天国

Master rhythm through quirky microgames using precise button timing.

Rhythm Tengoku was released for the Game Boy Advance in Japan on August 3, 2006. It is the original game and was not released on any other platform before this date.


							Rhythm Tengoku cover
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Released
2006
Genre
Perspective
3rd-person (Other)
Size
7.66 MB
Rating
1 vote
Developer

About Rhythm Tengoku

Rhythm Tengoku is a Game Boy Advance title focused on timing and rhythm. Its development team previously worked on Wario Ware, which is reflected in the game's unconventional presentation.

The experience is structured as a collection of brief, distinct games. Each one is preceded by a tutorial for practice. Control schemes are typically minimal, often relying on just the A button, though some scenarios introduce multiple buttons for varied actions.

Gameplay involves synchronizing inputs with diverse scenarios, such as hitting baseballs, plucking hairs from an onion, or marching in formation. After completing a series of these stages, a remix stage combines elements from them randomly to a continuous song.

The music for the game was provided by the record production company J.P. ROOM.

Rhythm Tengoku Screenshots

12 images
Title Screen
When you start the game for the first time, you must press this button in time with the music
At the end, your results are shown and your rhythm is evaluated
Main Menu
Make your way through the mini-games to progress through the game
Each mini-game has a title card, like this
Time your punch so that you hit the object when it is in front of you
Hit a strong rock, and the karate expert will sneak you a pleased look
This game requires that you pluck hairs from onions. The longer hairs need you to hold the button for a longer time
Sometimes you'll get a lot of hairs to pluck in quick succession.
This marching game is tough - you must time your marching according to the instructor
In this game, you must hit the baseball as it passes in front of you