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Justice League Chronicles

Review

Control pairs of superheroes in pseudo 3D levels to investigate a psychic threat in the Arctic.


							Justice League Chronicles cover
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Released
2003
Genre
Perspective
Side view
Visual
Isometric
Size
3.25 MB
Rating
0 votes

About Justice League Chronicles

Justice League Chronicles is a Game Boy Advance title that continues the story from Injustice for All, drawing its characters and setting from the Justice League animated series. The narrative begins with Martian Manhunter detecting a psychic anomaly in the arctic, prompting the remaining six league members to form into three fixed pairs for the investigation.

Gameplay involves controlling a duo of superheroes through levels presented in a pseudo 3D space, allowing movement along multiple axes. Players can tackle objectives by navigating environments or holding position against waves of enemies. A second player can join cooperatively, with each person controlling one character; in single player, the AI manages the partner when switched out.

Combat utilizes standard jump and attack commands alongside character specific special moves. These powerful attacks are governed by a separate meter that depletes fully upon use and requires a fair recharge period before becoming available again. Beyond the story, a Watchtower training mode permits free experimentation with any character pairing across all levels, though duplicate heroes are not allowed.

Justice League Chronicles Screenshots

12 images
Title screen
Main menu
Wonder Woman's entry in the hero biographies section
A shot from the intro
You play as Green lantern and Flash in the first section
Flash uses his whirlwind attack to destroy a generator.
The first boss, Killer Frost, introduces herself.
Dodging falling icicles in an elevator level
Green Lantern uses his special attack to hit several enemies at once
In Watchtower training mode, you can play any level with any combination of characters. Here are Batman and Hawkgirl in the first level.
Batman throws a bomb as he takes a hit.
Hawkgirl uses her special attack to take out a wall-gun.