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Gekido Advance : Kintaro's Revenge

Review
Also known as
Gekido Gekido: Kintaro's Revenge

Control Tetsuo in a nonlinear 2D beat 'em up, fighting demons and exploring to liberate a village.

Gekido Advance: Kintaro's Revenge was released for Game Boy Advance in 2002 (North America in November 2002, Europe in 2003). The original game version is the Game Boy Advance title itself, so the original release year is also 2002.


							Gekido Advance : Kintaro's Revenge cover
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About Gekido Advance : Kintaro's Revenge

Gekido Advance: Kintaro's Revenge is a 2D beat 'em up that follows the character Tetsuo. After returning to his sensei's home, his objective becomes clearing a village of demonic forces.

The gameplay involves combat against various demons using punches, kicks, and magical special attacks. While this core fighting is straightforward, the level design is not strictly linear. Progression often requires locating keys or interacting with specific characters rather than simply moving from left to right. The action is occasionally interspersed with platforming sections on narrow ledges.

Visually, the game employs 2D graphics and features story segments presented in an anime style.

Gekido Advance : Kintaro's Revenge Screenshots

12 images
Title screen
Story
Main hero
In village
Sad small girl
First enemy
Fly outside screen
Yellow guy
One item turns Tetsuo to red
Locked!
Talk with old guy
Jumping in the dark