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Crash Bandicoot Advance

Review
Also known as
Crash Bandicoot Advance Crash Bandicoot XS クラッシュ・バンディクー アドバンス

Explore 20 levels across four worlds, collecting crystals to reverse Dr. Cortex's shrinking of the planet.

Crash Bandicoot Advance (also known as Crash Bandicoot XS) was released for Game Boy Advance in 2002 by Vicarious Visions and Universal Interactive. It is an original game for the platform, not a port, so the original release year is also 2002.


							Crash Bandicoot Advance cover
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Released
2002
Genre
Perspective
Side view
Size
4.26 MB
Rating
0 votes

About Crash Bandicoot Advance

Crash Bandicoot Advance is the fifth title in the series and its debut on the Game Boy Advance. The antagonist, Dr. Neo Cortex, has reduced the world's size, and the player must guide Crash through the adventure to reverse this.

The journey spans four distinct worlds, each containing five stages. These levels incorporate a variety of gameplay styles, including side-scrolling platforming, underwater navigation, and flying shooter segments. Boss confrontations conclude each world.

Visual techniques specific to the handheld are employed to simulate three-dimensional environments during certain chase sequences. Across the twenty levels, players navigate hazardous landscapes and enemies to gather crystals, which are central to the plot. Additional bonus stages and hidden collectibles are also present.

Crash Bandicoot Advance Screenshots

12 images
Title Screen
From intro - 1
European title screen
From intro - 2
From intro - 3
Japanese title screen (New Game, Load Game but credits is missing)
Stage Select
Crash in Action!
First Boss- Underwater
Starting the Jungle Jam level
Another part of the Jungle Jam level - trying to make it across the gap
Shipwrecked - a sea level