About Zing
You control a small dot, a cursor really, with your mouse. The goal is to prevent the tiny, bouncing creatures from touching it. You click and drag to create temporary barriers, lines that stretch out from your dot to block their paths. The creatures multiply when they hit the edges, so you are constantly managing a growing crowd. The pace is quick, and a single mistake ends the game. It feels like a tense, minimalist dance of evasion and quick, precise mouse movements.