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Yeti Sports (part 5) - Flamingo Drive

Review

This physics game uses two click timing to launch a penguin for distance.


							Yeti Sports (part 5) - Flamingo Drive cover
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Platform
Adobe Flash
Released
2008
Genre
Theme
Perspective
Side view
Size
1.32 MB
Rating
0 votes

About Yeti Sports (part 5) - Flamingo Drive

You control the action entirely with mouse clicks. The goal is to hit Pingu with a giant golf club, sending him flying over a landscape filled with obstacles like giraffes, elephants, and snakes. The core mechanic involves two clicks: the first sets the swing angle, and the second determines the power. Getting the timing right on that second click is everything. The game has a quick, almost frantic pace as you try to chain hits together, bouncing Pingu off trampolines or using other objects to extend his flight. It feels silly and slightly unpredictable, a game of calculated chaos where a perfect shot sends the penguin soaring into the distance.