Classic Games Database
ClassicGames DB

Wires Hands

Review

This physics game challenges you to swing a ball on wires with precise mouse clicks.


							Wires Hands cover
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Platform
Adobe Flash
Released
2008
Perspective
Side view
Size
1.82 MB
Rating
0 votes

About Wires Hands

Wires Hands was one of those physics-based games that felt right at home in the Flash era. You'd find it on a gaming portal, load it up in a browser window, and within seconds you were swinging through its simple, abstract space. It had that immediate, no-frills appeal common to many games from that time.

You control a small, weighted ball attached to a wire. With your mouse, you click on any surface to anchor a new connection point, then release to swing. The goal is to keep moving forward, using momentum to launch from one swing to the next without touching the hazardous boundaries. The mechanics are purely about timing and trajectory; you learn to judge when to let go and latch onto the next platform. The pace is relentless, and the difficulty comes from the precision required as the layouts become more complex. It feels like a constant, precarious dance against gravity.