About Wack The Dead
You control a cursor, which is your only tool. Your goal is to protect a character named Zoe by clicking on zombies that shuffle toward her from the edges of the screen. Each click dispatches one, but more appear steadily, often from multiple directions. The challenge comes from managing the increasing numbers and the different paths they take. The pace picks up noticeably, and missing a zombie feels immediately consequential. It creates a tense, repetitive rhythm of watch and react.