About Tuer Tuer Tuer
You control a crosshair, moving it around a static screen to aim at small, white humanoid figures. They don't fight back; your goal is simply to eliminate all of them in each stage. You cycle between a few weapons, and the later options are noticeably more graphic, replacing clean hits with explosive, messy results. The pace is methodical, almost clinical, as you pick off targets one by one. It creates a detached, systematic feeling that is hard to forget.