About Trapshoot
Trapshoot was one of those simple, satisfying games you'd find during the Flash era. It didn't try to be anything more than a quick test of reflexes, the kind of thing you'd play for a few minutes between other tasks. The visuals were clean and functional, focusing entirely on the shooting gallery setup.
You control a crosshair with your mouse, waiting for targets to launch from a house on the left side of the screen. Your job is to shoot as many clay pigeons as you can before they fly off the right edge. The rounds are short, and the pacing starts slow, giving you time to line up shots. It gets faster, though, and missing a few in a row can end your game quickly. The challenge comes from the increasing speed and the need for consistent accuracy. It feels like a pure, uncluttered test of hand-eye coordination.