About Throw A Kiss
Throw A Kiss was one of those simple, oddball games you'd find during the Flash era. It didn't have complex graphics or a deep story. It was just a quick, quirky idea you played in a browser window between other tasks. The premise was immediately clear, and that was part of its charm.
You control a floating, puckered pair of lips with your mouse. Your goal is to steer this kiss across each level to reach a frowning boy, avoiding anything that might pop or deflate it. The obstacles are everyday objects turned into hazards: pencils, scissors, thumbtacks, and other sharp or pointy things scattered around a desk or room. The controls are direct but slippery, making the kiss drift slightly with its own momentum. This turns careful navigation into a series of small, tense corrections. The levels are short, and the difficulty comes from the cluttered layouts and the kiss's fragile nature. It feels like trying to float a soap bubble through a minefield of office supplies.